Image Processing Immersive 3D Video Conferencing

video_conferencing



VideoConferencing_abstract



3D videocommunication is one relevant application scenario in future 3D services. We are working on concepts, systems and algorithm development since more than 10 years. From 2000-2003, we have been involved in the first European research project dealing with 3D videoconferencing, IST VIRTUE project. After that, the im.point represented in 2004 a proof of concept for a real-time 3D videoconferencing system offering one person at three different sites to communicate to each other as they would do in a real-round table setup. Currently, we are involved in a new European FP7 research project “3DPresence”. The aim is to implement a multi-party, high-end 3D videoconferencing concept that will tackle the problem of transmitting the feeling of physical presence in real-time to multiple remote locations in a transparent and natural way.

VideoConferencing_expertise



The expertise in this area is as follows:

  • setup of multi-view camera systems
  • calibration of colometric and geometric distortion
  • synchronous multi-view capture
  • real-time high-definition depth estimation of stereo and trifocal camera setups
  • image rectification and warping
  • high-quality high-resolution novel view synthesis
  • porting of algorithms to GPU

contact_schreer



Dr. Oliver Schreer

Tel. +49 30 31002-620

contact_feldmann



Ingo Feldmann

Tel. +49 30 31002-290

3DMediaWorkshop



3D_VideoConf_links



3DPresence



Vision of FP7 3DPresence

VideoConf_demo



3DPresence_demo



First prototype demonstrator of FP7 3DPresence presented to the public at the 3D Media Workshop, October 2009, Berlin, Germany

platzhalter