3D Television

The advent of three-dimensional television (3D TV) became of relevance in the early 1990s with the introduction of the first digital TV services. Worldwide R&D activities started with the aim to develop standards, technologies and production facilities for 3D TV. Recent advances in the area of 3D display technology, image analysis and image based rendering (IBR) as well as digital image compression and transmission of video and depth data accelerated the development of concepts and first prototypes for future 3D TV services.

We are contributing actively to the biggest research project on European level, the network of excellence 3D-TV.
In the figure below, the system concept of an advanced approach for 3DTV services is shown. It is based on the concept of an N x video-plus-depth data representation. It particularly considers aspects of interoperability, scalability, and adaptability for the case that different multi-baseline geometries are used for multi-view capturing and 3D reproduction.

Competencies in 3D Television

  • development of compression algorithms for stereo video
  • active contributor to MPEG 3DAV
  • concept development for advanced future 3D TV services


C. Fehn, N. Atzpadin, M. Müller, O. Schreer, A. Smolic, R. Tanger, P. Kauff, "An Advanced 3DTV Concept Providing Interoperability and Scalability for a Wide Range of Multi-Baseline Geometries", Proc. of 13th Int. Conf. on Image Processing (ICIP 2006), Atlanta, GA, USA, October 2006.  

O. Schreer, C. Fehn, N. Atzpadin, M. Müller, A. Smolic, R. Tanger, P. Kauff, "A Flexible 3D TV System for Different Multi-Baseline Geometries", Proc. of Int. Conf. on Multimedia and Expo (ICME 2006), pp.1877-1880, Toronto, Canada, July 2006.